Volume ELEVEN of a collection of square-format artwork, featured by colours that complement each other.
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February 9
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Canon
Canon PowerShot SX100 IS 1/10 second F/2.8 6 mm 80 Feb 10, 2009, 12:03:52 AM Share
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Still very cool
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DJC
I'm seeing a growing number of these and I'm not getting a growing sense of what you're supposed to learn about crafting covers. There's no evidence of taking the trade dress or logos into consideration. Who's teaching this course and has he or she ever actually drawn comics covers?
~R
She is trying to get us the use of a computer to digitally insert all the type in, but she's not sure if Maxine will allow it, as it is traditional colour illustration.
Cover illustration is a whole unique process -- almost a form unto itself.
Covers are designed to sell the contents of the game/comic/book within the parameters of the packaging, if how to best sell and compose and work towards final impact that isn't driven home first everything else is as useful to you now as fingerpainting class from kindergarden.
It's a fun image, but you're paying for this and you're not being taught what you need to if you want to work in the field. Please join the conceptart.org community and start posting your work in the sketchbook and critique forums so you can get a broader range of feedback.
I don't really want to come across this harshly, but at this point in the program your work (and probably that of the other concept students) should be significantly further along. With 2 little over 2 years before you try to enter the field your basic drawing should be much stronger.
~Richard
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